Difference between revisions of "Moments"

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Tired of him constantly getting back up after falling unconscious, the kobold wyrmpriest dragging Cale's body into the path of the boulder, then hopping up on the ledge and watching the show.
 
Tired of him constantly getting back up after falling unconscious, the kobold wyrmpriest dragging Cale's body into the path of the boulder, then hopping up on the ledge and watching the show.
  
Cale's finishing move, complete with subtitles and animation.   
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Cale slaying one kobold, then leaping acrobatically off the ten-foot high platform (and over Sabi's head) to begin killing the next.
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Cale's finishing move, complete with subtitles and animation. "The background gets all blurry with some action linesCale screams something in Japanese, with subtitles that read 'Wolf Pack Tactics', as he pulls back and then lunges forward, thrusting the spear through the mouth of the kobold, the tip sticking out the back of its skull."
  
 
Town guard suggesting lobotomy to cure laughing tourettes.  If only swords were more hygienic.   
 
Town guard suggesting lobotomy to cure laughing tourettes.  If only swords were more hygienic.   

Revision as of 00:57, 22 June 2008

Moments to Remember (In game or out of game)

Tired of him constantly getting back up after falling unconscious, the kobold wyrmpriest dragging Cale's body into the path of the boulder, then hopping up on the ledge and watching the show.

Cale slaying one kobold, then leaping acrobatically off the ten-foot high platform (and over Sabi's head) to begin killing the next.

Cale's finishing move, complete with subtitles and animation. "The background gets all blurry with some action lines. Cale screams something in Japanese, with subtitles that read 'Wolf Pack Tactics', as he pulls back and then lunges forward, thrusting the spear through the mouth of the kobold, the tip sticking out the back of its skull."

Town guard suggesting lobotomy to cure laughing tourettes. If only swords were more hygienic.

The planted soda bomb lurking on the gaming table merely waiting to explode.

After Eric jumped the double doors he was greeted by two creatures. After he dealt 16 or so damage with his cleave attack he looked to me and was like, "Well? How are they?" Me: "Huh? Oh.. that didn't hurt them very much." Then it sunk in that he was going to be screwed. They did kill him. [1]